![]() He's easier to detect if he draws his weapons or moves around, and even when he can't be seen he can still be heard if he makes a lot of noise. Garrett can stand very still, and becomes effectively invisible if he stands in darkness. Your priority is to stay unnoticed as you go about accomplishing your objectives within each scenario. It may look like just another first-person shooter, but its emphasis on stealth, strategy, and ingenuity, coupled with its strong narrative structure and excellent mission design, adds up to a game that's stylish, serious, rewarding, and unique. ![]() Yet even as he takes on assignments that turn out to be much more than even he bargained for, so too will you find that Thief's brilliant design exceeds your expectations. ![]() That being the state of things, you'll have no problem relating to Garrett, the antihero of Thief: The Dark Project who's so good at his notorious trade that he's not liable to be surprised or impressed by much of anything. Since technology has evolved faster than good ideas, it's easier than ever to be jaded about computer games.
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